Bridging Literacies With Videogames By Hannah R. Gerber

5621067696c51.jpg Author Hannah R. Gerber
Isbn 978-9462096660
File size 6.3 MB
Year 2014
Pages 236
Language English
File format PDF
Category Games

Book Description:

Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited volume addresses learning in primary, secondary, and tertiary environments with topics related to: • re-creating worlds and texts • massive multiplayer second language learning • videogames and classroom learning These diverse topics will provide scholars, teachers, and curriculum developers with empirical support for bringing videogames into classroom spaces to foster meaning making. Bridging Literacies with Videogames is an essential text for undergraduates, graduates, and faculty interested in contemporizing learning with the medium of the videogame.



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